Removed launch mechanic remnants

This commit is contained in:
Anuken
2020-09-24 16:44:11 -04:00
parent 659da0a837
commit 8d8cedaa44
6 changed files with 10 additions and 137 deletions

View File

@@ -68,8 +68,6 @@ public class Rules{
public float dropZoneRadius = 300f;
/** Time between waves in ticks. */
public float waveSpacing = 60 * 60 * 2;
/** How many times longer a launch wave takes. */
public float launchWaveMultiplier = 2f;
/** Wave after which the player 'wins'. Used in sectors. Use a value <= 0 to disable. */
public int winWave = 0;
/** Base unit cap. Can still be increased by blocks. */