Fixed sectors not auto-unlocking
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@@ -501,7 +501,6 @@ map.multiplayer = Only the host can view sectors.
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uncover = Uncover
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configure = Configure Loadout
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#TODO
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loadout = Loadout
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resources = Resources
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bannedblocks = Banned Blocks
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@@ -509,12 +508,6 @@ addall = Add All
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launch.from = Launching From: [accent]{0}
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launch.destination = Destination: {0}
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configure.invalid = Amount must be a number between 0 and {0}.
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zone.unlocked = [lightgray]{0} unlocked.
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zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
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zone.resources = [lightgray]Resources Detected:
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zone.objective = [lightgray]Objective: [accent]{0}
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zone.objective.survival = Survive
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zone.objective.attack = Destroy Enemy Core
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add = Add...
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boss.health = Guardian Health
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@@ -551,7 +551,7 @@ sectors.rename = Переименовать сектор
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sectors.enemybase = [scarlet]Вражеская база
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sectors.vulnerable = [scarlet]Уязвим
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sectors.underattack = [scarlet]Атакован! [accent]{0}% повреждений
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sectors.survives = [accent]Продержался {0} волн(ы)
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sectors.survives = [accent]Продержиться {0} волн(ы)
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sector.curcapture = Сектор захвачен
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sector.curlost = Сектор потерян
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