Fixed sectors not auto-unlocking

This commit is contained in:
Anuken
2020-11-22 22:03:23 -05:00
parent ecea8eab01
commit 8d91a9b014
4 changed files with 2 additions and 12 deletions

View File

@@ -501,7 +501,6 @@ map.multiplayer = Only the host can view sectors.
uncover = Uncover
configure = Configure Loadout
#TODO
loadout = Loadout
resources = Resources
bannedblocks = Banned Blocks
@@ -509,12 +508,6 @@ addall = Add All
launch.from = Launching From: [accent]{0}
launch.destination = Destination: {0}
configure.invalid = Amount must be a number between 0 and {0}.
zone.unlocked = [lightgray]{0} unlocked.
zone.requirement.complete = Requirement for {0} completed:[lightgray]\n{1}
zone.resources = [lightgray]Resources Detected:
zone.objective = [lightgray]Objective: [accent]{0}
zone.objective.survival = Survive
zone.objective.attack = Destroy Enemy Core
add = Add...
boss.health = Guardian Health

View File

@@ -551,7 +551,7 @@ sectors.rename = Переименовать сектор
sectors.enemybase = [scarlet]Вражеская база
sectors.vulnerable = [scarlet]Уязвим
sectors.underattack = [scarlet]Атакован! [accent]{0}% повреждений
sectors.survives = [accent]Продержался {0} волн(ы)
sectors.survives = [accent]Продержиться {0} волн(ы)
sector.curcapture = Сектор захвачен
sector.curlost = Сектор потерян