Formation cleanup

This commit is contained in:
Anuken
2020-08-16 15:54:41 -04:00
parent 01bd8d5148
commit 8dd4e9feb0
13 changed files with 82 additions and 8 deletions
@@ -9,7 +9,7 @@ import mindustry.type.StatusEffect;
import static mindustry.Vars.*;
public class StatusEffects implements ContentList{
public static StatusEffect none, burning, freezing, wet, melting, sapped, tarred, overdrive, overclock, shielded, shocked, blasted, corroded, boss;
public static StatusEffect none, burning, freezing, wet, melting, sapped, tarred, overdrive, overclock, shielded, shocked, blasted, corroded, boss, sporeSlowed;
@Override
public void load(){
@@ -82,6 +82,12 @@ public class StatusEffects implements ContentList{
effectChance = 0.1f;
}};
sporeSlowed = new StatusEffect("sapped"){{
speedMultiplier = 0.8f;
effect = Fx.sapped;
effectChance = 0.04f;
}};
tarred = new StatusEffect("tarred"){{
speedMultiplier = 0.6f;
effect = Fx.oily;