Campaign tweaks

This commit is contained in:
Anuken
2020-11-27 11:56:01 -05:00
parent e39eceee28
commit 8dd66fb942
8 changed files with 25 additions and 9 deletions

View File

@@ -88,7 +88,7 @@ public class SectorPresets implements ContentList{
}};
nuclearComplex = new SectorPreset("nuclearComplex", serpulo, 130){{
captureWave = 50;
captureWave = 45;
difficulty = 7;
}};

View File

@@ -620,7 +620,7 @@ public class UnitTypes implements ContentList{
drag = 0.4f;
hitSize = 12f;
rotateSpeed = 3f;
health = 800;
health = 900;
immunities = ObjectSet.with(StatusEffects.burning, StatusEffects.melting);
legCount = 6;
legLength = 13f;
@@ -651,7 +651,7 @@ public class UnitTypes implements ContentList{
bullet = new SapBulletType(){{
sapStrength = 0.4f;
length = 75f;
damage = 18;
damage = 20;
shootEffect = Fx.shootSmall;
hitColor = color = Color.valueOf("bf92f9");
despawnEffect = Fx.none;
@@ -671,7 +671,7 @@ public class UnitTypes implements ContentList{
bullet = new SapBulletType(){{
sapStrength = 0.8f;
length = 40f;
damage = 15;
damage = 16;
shootEffect = Fx.shootSmall;
hitColor = color = Color.valueOf("bf92f9");
despawnEffect = Fx.none;