More pathfinding fixes

This commit is contained in:
Anuken
2018-08-07 18:19:02 -04:00
parent 21ba6e257c
commit 8dea45d9d5
8 changed files with 32 additions and 21 deletions

View File

@@ -90,7 +90,7 @@ public class Vars{
//whether turrets have infinite ammo (only with debug)
public static boolean infiniteAmmo = true;
//whether to show paths of enemies
public static boolean showPaths = false;
public static boolean showPaths = true;
//if false, player is always hidden
public static boolean showPlayer = true;
//whether to hide ui, only on debug