More pathfinding fixes
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@@ -109,8 +109,8 @@ public class Recipes implements ContentList{
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new Recipe(distribution, StorageBlocks.vault, new ItemStack(Items.carbide, 500), new ItemStack(Items.thorium, 350));
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//DRILLS, PRODUCERS
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new Recipe(production, ProductionBlocks.tungstenDrill, new ItemStack(Items.tungsten, 40));
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new Recipe(production, ProductionBlocks.carbideDrill, new ItemStack(Items.tungsten, 50), new ItemStack(Items.carbide, 40));
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new Recipe(production, ProductionBlocks.tungstenDrill, new ItemStack(Items.tungsten, 50));
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new Recipe(production, ProductionBlocks.carbideDrill, new ItemStack(Items.tungsten, 60), new ItemStack(Items.carbide, 50));
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new Recipe(production, ProductionBlocks.laserdrill, new ItemStack(Items.tungsten, 70), new ItemStack(Items.carbide, 90), new ItemStack(Items.silicon, 60), new ItemStack(Items.titanium, 50));
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new Recipe(production, ProductionBlocks.blastdrill, new ItemStack(Items.tungsten, 130), new ItemStack(Items.carbide, 180), new ItemStack(Items.silicon, 120), new ItemStack(Items.titanium, 100), new ItemStack(Items.thorium, 60));
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