WIP terrible-looking regen projector
This commit is contained in:
@@ -56,7 +56,7 @@ public class Blocks{
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oreTungsten,
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//wall ores
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wallOreBeryl, graphiticWall,
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wallOreBeryl, graphiticWall, wallOreTungsten,
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//crafting
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siliconSmelter, siliconCrucible, kiln, graphitePress, plastaniumCompressor, multiPress, phaseWeaver, surgeSmelter, pyratiteMixer, blastMixer, cryofluidMixer,
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@@ -72,10 +72,15 @@ public class Blocks{
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//defense
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copperWall, copperWallLarge, titaniumWall, titaniumWallLarge, plastaniumWall, plastaniumWallLarge, thoriumWall, thoriumWallLarge, door, doorLarge,
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phaseWall, phaseWallLarge, surgeWall, surgeWallLarge, mender, mendProjector, overdriveProjector, overdriveDome, forceProjector, shockMine,
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buildTower,
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phaseWall, phaseWallLarge, surgeWall, surgeWallLarge,
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mender, mendProjector, overdriveProjector, overdriveDome, forceProjector, shockMine,
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scrapWall, scrapWallLarge, scrapWallHuge, scrapWallGigantic, thruster, //ok, these names are getting ridiculous, but at least I don't have humongous walls yet
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//defense - erekir
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buildTower,
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//TODO name
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regenProjector,
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//transport
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conveyor, titaniumConveyor, plastaniumConveyor, armoredConveyor, distributor, junction, itemBridge, phaseConveyor, sorter, invertedSorter, router,
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overflowGate, underflowGate, massDriver,
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@@ -689,6 +694,8 @@ public class Blocks{
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variants = 3;
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}};
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wallOreTungsten = new WallOreBlock(Items.tungsten);
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//endregion
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//region crafting
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@@ -1011,7 +1018,7 @@ public class Blocks{
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}}
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);
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iconOverride = new String[]{"-bottom", ""};
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drawer.iconOverride = new String[]{"-bottom", ""};
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outputLiquids = LiquidStack.with(Liquids.ozone, 2f * craftTime / 60, Liquids.hydrogen, 3f * craftTime / 60);
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liquidOutputDirections = new int[]{1, 3};
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}};
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@@ -1052,9 +1059,8 @@ public class Blocks{
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rotateDraw = false;
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//TODO vent?
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iconOverride = new String[]{"-bottom", "", "-top1"};
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drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawLiquidRegion(), new DrawBlock(), new DrawHeatOutput());
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drawer.iconOverride = new String[]{"-bottom", "", "-top1"};
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craftTime = 60f * 3f;
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liquidCapacity = 30f;
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@@ -1065,7 +1071,7 @@ public class Blocks{
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requirements(Category.crafting, with(Items.tungsten, 30, Items.graphite, 30));
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drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawLiquidTile(Liquids.slag, 9f), new DrawHeatOutput(true));
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iconOverride = new String[]{"-bottom", ""};
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drawer.iconOverride = new String[]{"-bottom", ""};
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size = 2;
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craftTime = 60f * 1f;
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heatOutput = 2f;
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@@ -1101,7 +1107,7 @@ public class Blocks{
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itemCapacity = 20;
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hasPower = hasItems = true;
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drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawCrucible(), new DrawBlock(), new DrawHeatInput());
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iconOverride = new String[]{"-bottom", ""};
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drawer.iconOverride = new String[]{"-bottom", ""};
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ambientSound = Sounds.smelter;
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ambientSoundVolume = 0.07f;
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@@ -1134,7 +1140,7 @@ public class Blocks{
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}
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drawer = new DrawMulti(drawers.and(new DrawBlock()));
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iconOverride = new String[]{"-bottom", ""};
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drawer.iconOverride = new String[]{"-bottom", ""};
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craftTime = 60f * 2f;
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@@ -1172,7 +1178,7 @@ public class Blocks{
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new DrawHeatRegion("-vents"){{
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color.a = 1f;
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}});
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iconOverride = new String[]{"-bottom", ""};
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drawer.iconOverride = new String[]{"-bottom", ""};
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consumes.item(Items.silicon, 3);
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//TODO must consume from 2 pumps, 1, or 1.5?
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@@ -1199,7 +1205,7 @@ public class Blocks{
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particleSizeInterp = Interp.one;
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}}, new DrawBlock(), new DrawHeatInput(), new DrawHeatRegion("-heat-top"));
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iconOverride = new String[]{"-bottom", ""};
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drawer.iconOverride = new String[]{"-bottom", ""};
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size = 3;
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@@ -1240,7 +1246,7 @@ public class Blocks{
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}}, new DrawBlock(), new DrawHeatInput(), new DrawHeatRegion("-vents"){{
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color = new Color(1f, 0.4f, 0.3f, 1f);
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}});
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iconOverride = new String[]{"-bottom", "-weave", ""};
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drawer.iconOverride = new String[]{"-bottom", "-weave", ""};
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consumes.items(with(Items.thorium, 2, Items.sand, 6));
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consumes.liquid(Liquids.ozone, 2f / 60f);
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@@ -1479,10 +1485,29 @@ public class Blocks{
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consumes.power(3f);
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range = 120f;
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size = 3;
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health = 80;
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buildSpeed = 1.5f;
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}};
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//TODO green looks bad switch to orange
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regenProjector = new RegenProjector("regen-projector"){{
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requirements(Category.effect, with(Items.silicon, 60, Items.tungsten, 60, Items.oxide, 40));
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size = 3;
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consumes.power(1f);
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rangeWidth = 4;
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rangeLength = 20;
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consumes.liquid(Liquids.hydrogen, 1f / 60f);
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healPercent = 4f / 60f;
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drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawLiquidTile(Liquids.hydrogen, 9f / 4f), new DrawSideRegion(true), new DrawGlowRegion(){{
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//color = Color.valueOf("1eff21");
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}}, new DrawGlowRegion(true){{
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suffix = "-side-glow";
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alpha = 1f;
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}});
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}};
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//endregion
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//region distribution
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@@ -1892,7 +1917,7 @@ public class Blocks{
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consumes.liquid(Liquids.water, 0.1f);
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hasLiquids = true;
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size = 2;
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iconOverride = new String[]{"", "-turbine0", "-turbine1"};
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drawer.iconOverride = new String[]{"", "-turbine0", "-turbine1"};
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ambientSound = Sounds.smelter;
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ambientSoundVolume = 0.06f;
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@@ -1994,7 +2019,7 @@ public class Blocks{
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glowScale = 5f;
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color = Color.valueOf("c967b099");
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}});
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iconOverride = new String[]{"-bottom", ""};
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drawer.iconOverride = new String[]{"-bottom", ""};
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generateEffect = Fx.none;
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liquidCapacity = 20f * 5;
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@@ -2028,7 +2053,7 @@ public class Blocks{
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liquidOutput = new LiquidStack(Liquids.water, 5f / 60f);
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iconOverride = new String[]{"-bottom", ""};
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drawer.iconOverride = new String[]{"-bottom", ""};
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generateEffect = Fx.none;
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ambientSound = Sounds.smelter;
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@@ -2785,13 +2810,13 @@ public class Blocks{
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trailLength = 10;
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hitEffect = despawnEffect = Fx.hitBulletColor;
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}},
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Items.tungsten, new BasicBulletType(6.6f, 46){{
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Items.tungsten, new BasicBulletType(6.6f, 47){{
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width = 9f;
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height = 14f;
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shootEffect = Fx.tungstenSpark;
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smokeEffect = Fx.shootBigSmoke;
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ammoMultiplier = 1;
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reloadMultiplier = 1.4f;
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reloadMultiplier = 0.7f;
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pierce = true;
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pierceBuilding = true;
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hitColor = backColor = trailColor = Pal.tungstenShot;
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@@ -1353,6 +1353,12 @@ public class Fx{
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});
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}),
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regenParticle = new Effect(100f, e -> {
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color(Pal.accent);
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Fill.square(e.x, e.y, e.fslope() * 1.5f + 0.14f, 45f);
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}),
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surgeCruciSmoke = new Effect(160f, e -> {
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color(Pal.slagOrange);
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alpha(0.6f);
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@@ -189,6 +189,10 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
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}else if(block != Blocks.carbonWall && noise(x + 782, y, 4, 0.8f, 37f, 1f) > 0.68f){
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ore = Blocks.wallOreBeryl;
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}
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//TODO generate tungsten, or not?
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//else if(block == Blocks.yellowStoneWall && noise(x, y + 942, 4, 0.7f, 38f, 1f) > 0.71f){
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// ore = Blocks.wallOreTungsten;
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//}
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}
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}else if(!nearWall(x, y)){
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@@ -66,10 +66,7 @@ public class MendProjector extends Block{
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}
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public class MendBuild extends Building implements Ranged{
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float heat;
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float charge = Mathf.random(reload);
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float phaseHeat;
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float smoothEfficiency;
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public float heat, charge = Mathf.random(reload), phaseHeat, smoothEfficiency;
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@Override
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public float range(){
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215
core/src/mindustry/world/blocks/defense/RegenProjector.java
Normal file
215
core/src/mindustry/world/blocks/defense/RegenProjector.java
Normal file
@@ -0,0 +1,215 @@
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package mindustry.world.blocks.defense;
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import arc.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.math.geom.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.content.*;
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import mindustry.entities.*;
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import mindustry.entities.units.*;
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import mindustry.gen.*;
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import mindustry.graphics.*;
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import mindustry.world.*;
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import mindustry.world.draw.*;
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import mindustry.world.meta.*;
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import static mindustry.Vars.*;
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public class RegenProjector extends Block{
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private static final IntSet taken = new IntSet();
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//map ID to mend amount
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private static final IntFloatMap mendMap = new IntFloatMap();
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private static long lastUpdateFrame = -1;
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//cached points per-block for drawing convenience
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protected @Nullable Vec2[] drawPoints;
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public int rangeLength = 14, rangeWidth = 5;
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//per frame
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public float healPercent = 12f / 60f;
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public DrawBlock drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawSideRegion(true));
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public float effectChance = 0.011f;
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public Effect effect = Fx.regenParticle;
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public float beamSpacing = 60f * 7f, beamWidening = 5f, beamLenScl = 1.2f, beamStroke = 2f;
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public Interp beamInterp = Interp.pow2Out;
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public int beams = 6;
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public RegenProjector(String name){
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super(name);
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solid = true;
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update = true;
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rotate = true;
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group = BlockGroup.projectors;
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hasPower = true;
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hasItems = true;
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emitLight = true;
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envEnabled |= Env.space;
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rotateDraw = false;
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}
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@Override
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public void drawPlace(int x, int y, int rotation, boolean valid){
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super.drawPlace(x, y, rotation, valid);
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drawBounds(x * tilesize + offset, y * tilesize + offset, rotation);
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}
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public void drawBounds(float x, float y, int rotation){
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if(drawPoints == null){
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drawPoints = new Vec2[]{
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new Vec2(1f, -rangeWidth),
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new Vec2(1f + rangeLength, -rangeWidth),
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new Vec2(1f + rangeLength, rangeWidth),
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new Vec2(1f + 0f, rangeWidth),
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};
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for(var v : drawPoints){
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v.scl(tilesize);
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}
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}
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for(int i = 0; i < 4; i++){
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Tmp.v1.set(drawPoints[i]).rotate(rotation * 90).add(x, y);
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Tmp.v2.set(drawPoints[(i + 1) % 4]).rotate(rotation * 90).add(x, y);
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Drawf.dashLine(Pal.accent, Tmp.v1.x, Tmp.v1.y, Tmp.v2.x, Tmp.v2.y);
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}
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}
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@Override
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public void drawRequestRegion(BuildPlan plan, Eachable<BuildPlan> list){
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drawer.drawPlan(this, plan, list);
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}
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@Override
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public boolean outputsItems(){
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return false;
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}
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@Override
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public TextureRegion[] icons(){
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return drawer.finalIcons(this);
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}
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@Override
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public void load(){
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super.load();
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drawer.load(this);
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}
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public class RegenProjectorBuild extends Building{
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public Seq<Building> targets = new Seq<>();
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public int lastChange = -2;
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public float warmup, totalTime;
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public void updateTargets(){
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targets.clear();
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taken.clear();
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float rot = rotation * 90;
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for(int cy = -rangeWidth; cy <= rangeWidth; cy++){
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for(int cx = 1; cx <= rangeLength + 1; cx++){
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//TODO handle offset
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float wx = x/tilesize + Angles.trnsx(rot, cx, cy), wy = y/tilesize + Angles.trnsy(rot, cx, cy);
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Building build = world.build((int)wx, (int)wy);
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if(build != null && build.team == team && taken.add(build.id)){
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targets.add(build);
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}
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}
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}
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}
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@Override
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public void updateTile(){
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if(lastChange != world.tileChanges){
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lastChange = world.tileChanges;
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updateTargets();
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}
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warmup = Mathf.approachDelta(warmup, consValid() ? 1f : 0f, 1f / 70f);
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totalTime += warmup * Time.delta;
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if(consValid()){
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//use Math.max to prevent stacking
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for(Building build : targets){
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if(!build.damaged()) continue;
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int pos = build.pos();
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//TODO periodic effect
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float value = mendMap.get(pos);
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mendMap.put(pos, Math.min(Math.max(value, healPercent * edelta() * build.block.health / 100f), build.block.health - build.health));
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if(Mathf.chanceDelta(effectChance)){
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effect.at(build.x + Mathf.range(build.block.size * tilesize/2f - 1f), build.y + Mathf.range(build.block.size * tilesize/2f - 1f));
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}
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}
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}
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if(lastUpdateFrame != Core.graphics.getFrameId()){
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lastUpdateFrame = Core.graphics.getFrameId();
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for(var entry : mendMap.entries()){
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var build = world.build(entry.key);
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if(build != null){
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build.heal(entry.value);
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}
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}
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mendMap.clear();
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}
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}
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@Override
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public void drawSelect(){
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super.drawSelect();
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drawBounds(x, y, rotation);
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}
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@Override
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public float warmup(){
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return warmup;
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}
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@Override
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public float totalProgress(){
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return totalTime;
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}
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@Override
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public void draw(){
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drawer.drawBase(this);
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for(int i = 0; i < beams; i++){
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float life = beamInterp.apply((totalTime / beamSpacing + i / (float)beams) % 1f);
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float len = life * rangeLength*beamLenScl * tilesize + size * tilesize/2f;
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float width = Math.min(life * rangeWidth * 2f * tilesize * beamWidening, rangeWidth * 2f * tilesize);
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float stroke = (0.5f + beamStroke * life) * warmup;
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Draw.z(Layer.effect);
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Lines.stroke(stroke, Pal.accent);
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Draw.alpha(1f - Mathf.curve(life, 0.5f));
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Lines.lineAngleCenter(
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x + Angles.trnsx(rotdeg(), len),
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y + Angles.trnsy(rotdeg(), len),
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rotdeg() + 90f,
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width
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);
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Draw.reset();
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}
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}
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@Override
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public void drawLight(){
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super.drawLight();
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drawer.drawLights(this);
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}
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}
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}
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@@ -148,7 +148,7 @@ public class Turret extends ReloadTurret{
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@Override
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public TextureRegion[] icons(){
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return draw.icons(this);
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return draw.finalIcons(this);
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}
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@Override
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@@ -18,7 +18,6 @@ public class PowerGenerator extends PowerDistributor{
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public float powerProduction;
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public Stat generationType = Stat.basePowerGeneration;
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public DrawBlock drawer = new DrawBlock();
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public @Nullable String[] iconOverride;
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public PowerGenerator(String name){
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super(name);
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@@ -29,14 +28,7 @@ public class PowerGenerator extends PowerDistributor{
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||||
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@Override
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public TextureRegion[] icons(){
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if(iconOverride != null){
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var out = new TextureRegion[iconOverride.length];
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for(int i = 0; i < out.length; i++){
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out[i] = Core.atlas.find(name + iconOverride[i]);
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}
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return out;
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}
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return drawer.icons(this);
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return drawer.finalIcons(this);
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}
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||||
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||||
@Override
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||||
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||||
@@ -1,6 +1,5 @@
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package mindustry.world.blocks.production;
|
||||
|
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import arc.*;
|
||||
import arc.graphics.g2d.*;
|
||||
import arc.math.*;
|
||||
import arc.struct.*;
|
||||
@@ -40,8 +39,6 @@ public class GenericCrafter extends Block{
|
||||
public boolean legacyReadWarmup = false;
|
||||
|
||||
public DrawBlock drawer = new DrawBlock();
|
||||
/** If set, the icon is overridden to be these strings, in order. Each string is a suffix. */
|
||||
public @Nullable String[] iconOverride = null;
|
||||
|
||||
public GenericCrafter(String name){
|
||||
super(name);
|
||||
@@ -129,14 +126,7 @@ public class GenericCrafter extends Block{
|
||||
|
||||
@Override
|
||||
public TextureRegion[] icons(){
|
||||
if(iconOverride != null){
|
||||
var out = new TextureRegion[iconOverride.length];
|
||||
for(int i = 0; i < out.length; i++){
|
||||
out[i] = Core.atlas.find(name + iconOverride[i]);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
return drawer.icons(this);
|
||||
return drawer.finalIcons(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -73,7 +73,7 @@ public class Pump extends LiquidBlock{
|
||||
|
||||
@Override
|
||||
public TextureRegion[] icons(){
|
||||
return draw.icons(this);
|
||||
return draw.finalIcons(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
package mindustry.world.draw;
|
||||
|
||||
import arc.*;
|
||||
import arc.graphics.g2d.*;
|
||||
import arc.math.*;
|
||||
import arc.struct.*;
|
||||
@@ -15,6 +16,9 @@ import mindustry.world.blocks.production.GenericCrafter.*;
|
||||
public class DrawBlock{
|
||||
protected static final Rand rand = new Rand();
|
||||
|
||||
/** If set, the icon is overridden to be these strings, in order. Each string is a suffix. */
|
||||
public @Nullable String[] iconOverride = null;
|
||||
|
||||
/** @deprecated no longer called! not specific to generic crafters! */
|
||||
@Deprecated
|
||||
public void draw(GenericCrafterBuild build){}
|
||||
@@ -52,6 +56,17 @@ public class DrawBlock{
|
||||
return new TextureRegion[]{block.region};
|
||||
}
|
||||
|
||||
public final TextureRegion[] finalIcons(Block block){
|
||||
if(iconOverride != null){
|
||||
var out = new TextureRegion[iconOverride.length];
|
||||
for(int i = 0; i < out.length; i++){
|
||||
out[i] = Core.atlas.find(block.name + iconOverride[i]);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
return icons(block);
|
||||
}
|
||||
|
||||
public GenericCrafter expectCrafter(Block block){
|
||||
if(!(block instanceof GenericCrafter crafter)) throw new ClassCastException("This drawer requires the block to be a GenericCrafter. Use a different drawer.");
|
||||
return crafter;
|
||||
|
||||
@@ -17,6 +17,7 @@ public class DrawGlowRegion extends DrawBlock{
|
||||
public float alpha = 0.9f, glowScale = 10f, glowIntensity = 0.5f;
|
||||
public float rotateSpeed = 0f;
|
||||
public float layer = Layer.blockAdditive;
|
||||
public boolean rotate = false;
|
||||
public Color color = Color.red.cpy();
|
||||
public TextureRegion region;
|
||||
|
||||
@@ -27,6 +28,10 @@ public class DrawGlowRegion extends DrawBlock{
|
||||
this.layer = layer;
|
||||
}
|
||||
|
||||
public DrawGlowRegion(boolean rotate){
|
||||
this.rotate = rotate;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawBase(Building build){
|
||||
if(build.warmup() <= 0.001f) return;
|
||||
@@ -36,7 +41,7 @@ public class DrawGlowRegion extends DrawBlock{
|
||||
Draw.blend(blending);
|
||||
Draw.color(color);
|
||||
Draw.alpha((Mathf.absin(build.totalProgress(), glowScale, alpha) * glowIntensity + 1f - glowIntensity) * build.warmup() * alpha);
|
||||
Draw.rect(region, build.x, build.y, build.totalProgress() * rotateSpeed);
|
||||
Draw.rect(region, build.x, build.y, build.totalProgress() * rotateSpeed + (rotate ? build.rotdeg() : 0f));
|
||||
Draw.reset();
|
||||
Draw.blend();
|
||||
Draw.z(z);
|
||||
|
||||
45
core/src/mindustry/world/draw/DrawSideRegion.java
Normal file
45
core/src/mindustry/world/draw/DrawSideRegion.java
Normal file
@@ -0,0 +1,45 @@
|
||||
package mindustry.world.draw;
|
||||
|
||||
import arc.*;
|
||||
import arc.graphics.g2d.*;
|
||||
import arc.util.*;
|
||||
import mindustry.entities.units.*;
|
||||
import mindustry.gen.*;
|
||||
import mindustry.world.*;
|
||||
|
||||
public class DrawSideRegion extends DrawBlock{
|
||||
public boolean drawRegion = false;
|
||||
public TextureRegion top1, top2;
|
||||
|
||||
public DrawSideRegion(){
|
||||
}
|
||||
|
||||
public DrawSideRegion(boolean drawRegion){
|
||||
this.drawRegion = drawRegion;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawBase(Building build){
|
||||
if(drawRegion) Draw.rect(build.block.region, build.x, build.y);
|
||||
|
||||
Draw.rect(build.rotation > 1 ? top2 : top1, build.x, build.y, build.rotdeg());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void drawPlan(Block block, BuildPlan plan, Eachable<BuildPlan> list){
|
||||
if(drawRegion) Draw.rect(block.region, plan.drawx(), plan.drawy());
|
||||
Draw.rect(plan.rotation > 1 ? top2 : top1, plan.drawx(), plan.drawy(), plan.rotation * 90);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void load(Block block){
|
||||
top1 = Core.atlas.find(block.name + "-top1");
|
||||
top2 = Core.atlas.find(block.name + "-top2");
|
||||
}
|
||||
|
||||
@Override
|
||||
public TextureRegion[] icons(Block block){
|
||||
return new TextureRegion[]{block.region, top1};
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user