UI bug cleanup, testing, balancing of repair turrets
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@@ -174,7 +174,7 @@ public class NetworkIO {
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if(tile.entity != null){
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stream.writeShort(tile.getPackedData());
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stream.writeShort(tile.entity.health); //health
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stream.writeShort((short)tile.entity.health); //health
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//items
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for(int i = 0; i < tile.entity.items.length; i ++){
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