Made placement of pumps consistent across different placements. (#292)

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2018-11-01 23:49:05 +00:00
committed by Anuken
parent f0e3a3a30c
commit 8e70568e32

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@@ -64,15 +64,11 @@ public class Pump extends LiquidBlock{
if(isMultiblock()){ if(isMultiblock()){
Liquid last = null; Liquid last = null;
for(Tile other : tile.getLinkedTilesAs(this, drawTiles)){ for(Tile other : tile.getLinkedTilesAs(this, drawTiles)){
if(other == null) return false; if(other.floor().liquidDrop == null)
//can't place pump on block with multiple liquids continue;
if(last != null && other.floor().liquidDrop != last){ if(other.floor().liquidDrop != last && last != null)
return false; return false;
} last = other.floor().liquidDrop;
if(isValid(other)){
last = other.floor().liquidDrop;
}
} }
return last != null; return last != null;
}else{ }else{