Fixed: map mirror / crashes / mech pads / player list / mobile placement

This commit is contained in:
Anuken
2018-10-17 10:20:58 -04:00
parent a29f95194d
commit 8e952a550b
17 changed files with 40 additions and 26 deletions
@@ -75,7 +75,7 @@ public class WaveSpawner{
int amount = group.getGroupsSpawned(state.wave);
if(group.type.isFlying){
flyGroups += amount;
}else{
}else if(dynamicSpawn){
groundGroups += amount;
}
}
@@ -109,6 +109,8 @@ public class WaveSpawner{
float spawnX, spawnY;
float spread;
if(!group.type.isFlying && groundCount >= groundSpawns.size) continue;
if(group.type.isFlying){
FlyerSpawn spawn = flySpawns.get(flyCount);
//TODO verify flyer spawn
@@ -119,7 +121,7 @@ public class WaveSpawner{
spread = margin / 1.5f;
flyCount++;
}else{
}else{ //make sure it works for non-dynamic spawns
GroundSpawn spawn = groundSpawns.get(groundCount);
if(dynamicSpawn){