Fixed: map mirror / crashes / mech pads / player list / mobile placement

This commit is contained in:
Anuken
2018-10-17 10:20:58 -04:00
parent a29f95194d
commit 8e952a550b
17 changed files with 40 additions and 26 deletions

View File

@@ -1,5 +1,6 @@
package io.anuke.mindustry.ui.fragments;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.g2d.Batch;
import io.anuke.mindustry.core.GameState.State;
import io.anuke.mindustry.entities.Player;
@@ -8,6 +9,7 @@ import io.anuke.mindustry.graphics.Palette;
import io.anuke.mindustry.net.Net;
import io.anuke.mindustry.net.NetConnection;
import io.anuke.mindustry.net.Packets.AdminAction;
import io.anuke.ucore.core.Core;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.graphics.Draw;
import io.anuke.ucore.graphics.Lines;
@@ -36,6 +38,10 @@ public class PlayerListFragment extends Fragment{
if(visible && Timers.get("player-list-rebuild", 20)){
rebuild();
content.pack();
content.act(Gdx.graphics.getDeltaTime());
//TODO hack
Core.scene.act(0f);
}
});
@@ -104,7 +110,7 @@ public class PlayerListFragment extends Fragment{
t.addImageButton("icon-ban", 14 * 2,
() -> ui.showConfirm("$text.confirm", "$text.confirmban", () -> Call.onAdminRequest(player, AdminAction.ban))).padBottom(-5.1f);
t.addImageButton("icon-cancel", 14 * 2,
t.addImageButton("icon-cancel", 16 * 2,
() -> ui.showConfirm("$text.confirm", "$text.confirmkick", () -> Call.onAdminRequest(player, AdminAction.kick))).padBottom(-5.1f);
t.row();