Crash fix + drill balance

This commit is contained in:
Anuken
2019-06-19 21:41:49 -04:00
parent 47b1e700ea
commit 8e95be0ac2
4 changed files with 20 additions and 18 deletions

View File

@@ -1125,7 +1125,7 @@ public class Blocks implements ContentList{
}};
pneumaticDrill = new Drill("pneumatic-drill"){{
requirements(Category.production, ItemStack.with(Items.copper, 60, Items.graphite, 50));
requirements(Category.production, ItemStack.with(Items.copper, 35, Items.graphite, 15));
tier = 3;
drillTime = 480;
size = 2;
@@ -1134,7 +1134,7 @@ public class Blocks implements ContentList{
}};
laserDrill = new Drill("laser-drill"){{
requirements(Category.production, ItemStack.with(Items.copper, 70, Items.graphite, 90, Items.silicon, 60, Items.titanium, 50));
requirements(Category.production, ItemStack.with(Items.copper, 70, Items.graphite, 60, Items.silicon, 60, Items.titanium, 40));
drillTime = 280;
size = 3;
hasPower = true;
@@ -1147,8 +1147,8 @@ public class Blocks implements ContentList{
}};
blastDrill = new Drill("blast-drill"){{
requirements(Category.production, ItemStack.with(Items.copper, 130, Items.silicon, 120, Items.titanium, 100, Items.thorium, 100));
drillTime = 200;
requirements(Category.production, ItemStack.with(Items.copper, 130, Items.silicon, 120, Items.titanium, 100, Items.thorium, 150));
drillTime = 220;
size = 4;
drawRim = true;
hasPower = true;