Minor position tweak
This commit is contained in:
@@ -16,19 +16,17 @@ import io.anuke.arc.scene.ui.*;
|
||||
import io.anuke.arc.scene.ui.ImageButton.*;
|
||||
import io.anuke.arc.scene.ui.layout.*;
|
||||
import io.anuke.arc.util.*;
|
||||
import io.anuke.mindustry.Vars;
|
||||
import io.anuke.mindustry.core.GameState.*;
|
||||
import io.anuke.mindustry.entities.*;
|
||||
import io.anuke.mindustry.entities.type.*;
|
||||
import io.anuke.mindustry.game.EventType.*;
|
||||
import io.anuke.mindustry.game.*;
|
||||
import io.anuke.mindustry.game.EventType.*;
|
||||
import io.anuke.mindustry.gen.*;
|
||||
import io.anuke.mindustry.graphics.*;
|
||||
import io.anuke.mindustry.input.*;
|
||||
import io.anuke.mindustry.net.Packets.*;
|
||||
import io.anuke.mindustry.type.*;
|
||||
import io.anuke.mindustry.ui.*;
|
||||
import io.anuke.mindustry.ui.Styles;
|
||||
import io.anuke.mindustry.ui.dialogs.*;
|
||||
|
||||
import static io.anuke.mindustry.Vars.*;
|
||||
@@ -256,8 +254,8 @@ public class HudFragment extends Fragment{
|
||||
t.add(new Minimap().visible(() -> Core.settings.getBool("minimap") && !state.rules.tutorial));
|
||||
t.row();
|
||||
//position
|
||||
t.label(() -> (int)player.x + "," + (int)player.y).visible(
|
||||
() -> Core.settings.getBool("position") && !state.rules.tutorial);
|
||||
t.label(() -> world.toTile(player.x) + "," + world.toTile(player.y))
|
||||
.visible(() -> Core.settings.getBool("position") && !state.rules.tutorial);
|
||||
t.top().right();
|
||||
});
|
||||
|
||||
|
||||
Reference in New Issue
Block a user