This commit is contained in:
Anuken
2020-06-08 17:19:47 -04:00
parent 87ab895253
commit 8ea28e1ced
147 changed files with 438 additions and 437 deletions

View File

@@ -57,7 +57,7 @@ public class Rules{
/** Sector for saves that have them.*/
public @Nullable Sector sector;
/** Spawn layout. */
public Array<SpawnGroup> spawns = new Array<>();
public Seq<SpawnGroup> spawns = new Seq<>();
/** Whether to pause the wave timer until all enemies are destroyed. */
public boolean waitEnemies = false;
/** Determinates if gamemode is attack mode */
@@ -74,9 +74,9 @@ public class Rules{
/** EXPERIMENTAL building AI. TODO remove */
public boolean buildAI = true;
/** Starting items put in cores */
public Array<ItemStack> loadout = Array.with(ItemStack.with(Items.copper, 100));
public Seq<ItemStack> loadout = Seq.with(ItemStack.with(Items.copper, 100));
/** Weather events that occur here. */
public Array<WeatherEntry> weather = new Array<>(1);
public Seq<WeatherEntry> weather = new Seq<>(1);
/** Blocks that cannot be placed. */
public ObjectSet<Block> bannedBlocks = new ObjectSet<>();
/** Whether everything is dark. Enables lights. Experimental. */