Slightly more fleshed out sector selection

This commit is contained in:
Anuken
2018-10-30 23:05:35 -04:00
parent 7c85a03b42
commit 8ecea9792b
9 changed files with 14 additions and 73 deletions

View File

@@ -228,11 +228,6 @@ public class Sectors{
sector.missions.add(new BattleMission());
}
//possibly another battle mission
if(Mathf.randomSeed(sector.getSeed() + 3) < 0.3){
sector.missions.add(new BattleMission());
}
//possibly add another recipe mission
addRecipeMission(sector, 11);
}

View File

@@ -25,7 +25,7 @@ public class BattleMission extends Mission{
@Override
public void generate(Generation gen){
super.generate(gen);
generateCoreAt(gen, 50, 50, defaultTeam);
if(state.teams.get(defaultTeam).cores.size == 0){
return;

View File

@@ -95,9 +95,7 @@ public abstract class Mission{
return Array.with();
}
public void generate(Generation gen){
generateCoreAt(gen, 50, 50, defaultTeam);
}
public void generate(Generation gen){}
public void generateCoreAt(Generation gen, int coreX, int coreY, Team team){
gen.tiles[coreX][coreY].setBlock(StorageBlocks.core);