Fixed wave simulation estimation
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@@ -183,7 +183,7 @@ public class Turret extends ReloadTurret{
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public float estimateDps(){
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if(!hasAmmo()) return 0f;
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return shoot.shots / reload * 60f * peekAmmo().estimateDPS() * efficiency * timeScale;
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return shoot.shots / reload * 60f * peekAmmo().estimateDPS() * potentialEfficiency * timeScale;
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}
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@Override
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