Removed destruction delay when core is destroyed

This commit is contained in:
Anuken
2022-04-26 09:41:25 -04:00
parent f6e0c0ce11
commit 8f5b3ee1e0
4 changed files with 7 additions and 6 deletions

View File

@@ -11,5 +11,5 @@ void main(){
original = original * (vec4(1.0) - bloom);
vec4 combined = original + bloom;
float mx = min(max(combined.r,max(combined.g,combined.b)), 1.0);
gl_FragColor = vec4(combined.rgb/mx,mx);
gl_FragColor = vec4(combined.rgb / mx, mx);
}