Fixed lancer turning incorrectly / Buffed lancer
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@@ -123,11 +123,11 @@ public class TurretBullets extends BulletList implements ContentList{
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}
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};
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lancerLaser = new BulletType(0.001f, 110){
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lancerLaser = new BulletType(0.001f, 140){
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Color[] colors = {Palette.lancerLaser.cpy().mul(1f, 1f, 1f, 0.4f), Palette.lancerLaser, Color.WHITE};
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float[] tscales = {1f, 0.7f, 0.5f, 0.2f};
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float[] lenscales = {1f, 1.1f, 1.13f, 1.14f};
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float length = 90f;
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float length = 100f;
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{
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hiteffect = BulletFx.hitLancer;
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