Core launch/land SFX
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@@ -1190,7 +1190,7 @@ public class Blocks{
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size = 2;
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ambientSound = Sounds.loopMachineSpin;
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ambientSoundVolume = 0.09f;
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ambientSoundVolume = 0.1f;
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consumePower(0.20f);
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consumeItems(with(Items.coal, 1, Items.lead, 2, Items.sand, 2));
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@@ -1204,7 +1204,7 @@ public class Blocks{
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size = 2;
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envEnabled |= Env.space;
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ambientSound = Sounds.loopMachineSpin;
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ambientSoundVolume = 0.1f;
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ambientSoundVolume = 0.12f;
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consumeItems(with(Items.pyratite, 1, Items.sporePod, 1));
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consumePower(0.40f);
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@@ -1936,7 +1936,7 @@ public class Blocks{
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consumePower(3.50f);
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size = 2;
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consumeItem(Items.phaseFabric).boost();
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ambientSoundVolume = 0.05f;
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ambientSoundVolume = 0.08f;
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}};
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overdriveDome = new OverdriveProjector("overdrive-dome"){{
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@@ -1946,6 +1946,7 @@ public class Blocks{
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range = 200f;
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speedBoost = 2.5f;
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useTime = 300f;
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ambientSoundVolume = 0.12f;
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hasBoost = false;
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consumeItems(with(Items.phaseFabric, 1, Items.silicon, 1));
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}};
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