Unit control mode
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@@ -115,6 +115,8 @@ public class DesktopInput extends InputHandler{
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drawSelection(schemX, schemY, cursorX, cursorY, Vars.maxSchematicSize);
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}
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if(commandMode){
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//draw command overlay UI
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for(Unit unit : selectedUnits){
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@@ -158,6 +160,8 @@ public class DesktopInput extends InputHandler{
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Draw.color(Pal.accent, 0.3f);
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Fill.crect(commandRectX, commandRectY, x2 - commandRectX, y2 - commandRectY);
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}
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}
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Draw.reset();
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}
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@@ -271,12 +275,19 @@ public class DesktopInput extends InputHandler{
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}
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}
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commandMode = input.keyDown(Binding.commandMode) && !locked && state.rules.unitCommand && block == null;
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shouldShoot = !scene.hasMouse() && !locked;
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if(!locked && state.rules.unitCommand && block == null){
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if(input.keyTap(Binding.commandMode)){
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commandMode = !commandMode;
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}
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}else{
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commandMode = false;
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}
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//TODO should selected units be cleared out of command mode?
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if(!commandMode){
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selectedUnits.clear();
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//selectedUnits.clear();
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}
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//validate commanding units
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@@ -549,7 +560,8 @@ public class DesktopInput extends InputHandler{
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if(multiSelect()){
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//tiny brain method of unique addition
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selectedUnits.removeAll(units);
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}else if(units.size > 0){
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}else{
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//nothing selected, clear units
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selectedUnits.clear();
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}
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selectedUnits.addAll(units);
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@@ -673,7 +685,7 @@ public class DesktopInput extends InputHandler{
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}
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}
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//TODO
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//TODO when shift is held? ctrl?
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public boolean multiSelect(){
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return false;
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}
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@@ -684,6 +696,8 @@ public class DesktopInput extends InputHandler{
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tappedOne = true;
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//click: select a single unit
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if(button == KeyCode.mouseLeft){
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Unit unit = selectedCommandUnit(input.mouseWorldX(), input.mouseWorldY());
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if(unit != null){
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if(!multiSelect()){
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@@ -696,7 +710,14 @@ public class DesktopInput extends InputHandler{
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selectedUnits.add(unit);
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}
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}
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}else if(selectedUnits.size > 0){
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}else{
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//deselect
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selectedUnits.clear();
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}
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}else if(button == KeyCode.mouseRight){
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//right click: move to position
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if(selectedUnits.size > 0){
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//move to location - TODO right click instead?
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Vec2 target = input.mouseWorld().cpy();
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@@ -714,6 +735,9 @@ public class DesktopInput extends InputHandler{
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Call.commandUnits(player, ids, attack instanceof Building b ? b : null, attack instanceof Unit u ? u : null, target);
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}
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}
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return super.tap(x, y, count, button);
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}
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@@ -17,6 +17,7 @@ public class ItemImage extends Stack{
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add(new Table(t -> {
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t.left().bottom();
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//TODO outline? .style(Styles.outlineLabel)
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t.add(amount > 1000 ? UI.formatAmount(amount) : amount + "");
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t.pack();
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}));
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@@ -42,9 +42,10 @@ public class PlacementFragment extends Fragment{
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Object lastDisplayState;
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Team lastTeam;
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boolean wasHovered;
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Table blockTable, toggler, topTable;
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Table blockTable, toggler, topTable, blockCatTable, commandTable;
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Stack mainStack;
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ScrollPane blockPane;
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boolean blockSelectEnd;
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boolean blockSelectEnd, wasCommandMode;
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int blockSelectSeq;
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long blockSelectSeqMillis;
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Binding[] blockSelect = {
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@@ -366,11 +367,76 @@ public class PlacementFragment extends Fragment{
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hovered.display(topTable);
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}
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});
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}).colspan(3).fillX().visible(this::hasInfoBox).touchable(Touchable.enabled);
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frame.row();
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frame.image().color(Pal.gray).colspan(3).height(4).growX();
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frame.row();
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frame.table(Tex.pane2, blocksSelect -> {
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}).colspan(3).fillX().visible(this::hasInfoBox).touchable(Touchable.enabled).row();
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frame.image().color(Pal.gray).colspan(3).height(4).growX().row();
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blockCatTable = new Table();
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commandTable = new Table(Tex.pane2);
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mainStack = new Stack();
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mainStack.update(() -> {
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if(control.input.commandMode != wasCommandMode){
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mainStack.clearChildren();
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mainStack.addChild(control.input.commandMode ? commandTable : blockCatTable);
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wasCommandMode = control.input.commandMode;
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//hacky, but forces command table to be same width as blocks
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if(wasCommandMode){
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commandTable.getCells().peek().width(blockCatTable.getWidth());
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}
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}
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});
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frame.add(mainStack).colspan(3).fill();
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//commandTable: commanded units
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{
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commandTable.touchable = Touchable.enabled;
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commandTable.add("[accent]Command Mode").fill().center().labelAlign(Align.center).row();
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commandTable.image().color(Pal.accent).growX().pad(20f).padTop(0f).padBottom(4f).row();
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commandTable.table(u -> {
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u.left();
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int[] curCount = {0};
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Runnable rebuildCommand = () -> {
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u.clearChildren();
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var units = control.input.selectedUnits;
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if(units.size > 0){
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int[] counts = new int[content.units().size];
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for(var unit : units){
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counts[unit.type.id] ++;
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}
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int col = 0;
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for(int i = 0; i < counts.length; i++){
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if(counts[i] > 0){
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var type = content.unit(i);
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u.add(new ItemImage(type.uiIcon, counts[i])).tooltip(type.localizedName).pad(4);
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if(++col % 7 == 0){
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u.row();
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}
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}
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}
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}else{
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u.add("[no units]").color(Color.lightGray).growX().center().labelAlign(Align.center).pad(6);
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}
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};
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u.update(() -> {
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int size = control.input.selectedUnits.size;
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if(curCount[0] != size){
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curCount[0] = size;
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rebuildCommand.run();
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}
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});
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rebuildCommand.run();
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}).grow();
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}
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//blockCatTable: all blocks | all categories
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{
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blockCatTable.table(Tex.pane2, blocksSelect -> {
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blocksSelect.margin(4).marginTop(0);
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blockPane = blocksSelect.pane(blocks -> blockTable = blocks).height(194f).update(pane -> {
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if(pane.hasScroll()){
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@@ -384,7 +450,7 @@ public class PlacementFragment extends Fragment{
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blocksSelect.row();
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blocksSelect.table(control.input::buildPlacementUI).name("inputTable").growX();
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}).fillY().bottom().touchable(Touchable.enabled);
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frame.table(categories -> {
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blockCatTable.table(categories -> {
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categories.bottom();
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categories.add(new Image(Styles.black6){
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@Override
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@@ -428,6 +494,9 @@ public class PlacementFragment extends Fragment{
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}).group(group).update(i -> i.setChecked(currentCategory == cat)).name("category-" + cat.name());
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}
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}).fillY().bottom().touchable(Touchable.enabled);
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}
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mainStack.add(blockCatTable);
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rebuildCategory.run();
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frame.update(() -> {
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