Unit requirement changes
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@@ -196,7 +196,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{
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}
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}
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@Remote(called = Loc.both, targets = Loc.both, forward = true)
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@Remote(called = Loc.server, targets = Loc.both, forward = true)
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public static void commandUnits(Player player, int[] unitIds, @Nullable Building buildTarget, @Nullable Unit unitTarget, @Nullable Vec2 posTarget){
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if(player == null || unitIds == null) return;
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