Nuke launch format string
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@@ -305,13 +305,7 @@ public class BulletType extends Content implements Cloneable{
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Effect.shake(hitShake, hitShake, b);
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createFrags(b, x, y);
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if(puddleLiquid != null && puddles > 0){
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for(int i = 0; i < puddles; i++){
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Tile tile = world.tileWorld(x + Mathf.range(puddleRange), y + Mathf.range(puddleRange));
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Puddles.deposit(tile, puddleLiquid, puddleAmount);
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}
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}
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createPuddles(b, x, y);
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if(incendChance > 0 && Mathf.chance(incendChance)){
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Damage.createIncend(x, y, incendSpread, incendAmount);
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@@ -329,6 +323,15 @@ public class BulletType extends Content implements Cloneable{
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}
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}
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public void createPuddles(Bullet b, float x, float y){
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if(puddleLiquid != null && puddles > 0){
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for(int i = 0; i < puddles; i++){
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Tile tile = world.tileWorld(x + Mathf.range(puddleRange), y + Mathf.range(puddleRange));
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Puddles.deposit(tile, puddleLiquid, puddleAmount);
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}
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}
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}
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public void createSplashDamage(Bullet b, float x, float y){
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if(splashDamageRadius > 0 && !b.absorbed){
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Damage.damage(b.team, x, y, splashDamageRadius, splashDamage * b.damageMultiplier(), false, collidesAir, collidesGround, scaledSplashDamage, b);
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