Memory optimizations, multithreading fixes, uCore updated
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@@ -2,6 +2,7 @@ package io.anuke.mindustry.server;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.core.*;
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import io.anuke.mindustry.game.Content;
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import io.anuke.mindustry.io.BundleLoader;
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import io.anuke.ucore.modules.ModuleCore;
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@@ -22,6 +23,7 @@ public class MindustryServer extends ModuleCore {
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BundleLoader.load();
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ContentLoader.load();
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ContentLoader.initialize(Content::init);
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module(logic = new Logic());
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module(world = new World());
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