Editor area fix

This commit is contained in:
Anuken
2022-02-28 16:39:23 -05:00
parent 2cb75d9d88
commit 91a7c9179c
2 changed files with 2 additions and 1 deletions

View File

@@ -264,6 +264,7 @@ public class MapEditorDialog extends Dialog implements Disposable{
state.teams = new Teams();
player.reset();
state.rules = Gamemode.editor.apply(lastSavedRules.copy());
state.rules.limitMapArea = false;
state.rules.sector = null;
state.map = new Map(StringMap.of(
"name", "Editor Playtesting",

View File

@@ -155,7 +155,7 @@ public class Block extends UnlockableContent implements Senseable{
/** Clipping size of this block. Should be as large as the block will draw. */
public float clipSize = -1f;
/** When placeRangeCheck is enabled, this is the range checked for enemy blocks. */
public float placeOverlapRange = 60f;
public float placeOverlapRange = 50f;
/** Max of timers used. */
public int timers = 0;
/** Cache layer. Only used for 'cached' rendering. */