Sector 2 renamed + Overflow duct rotate fix

This commit is contained in:
Anuken
2022-04-08 11:52:37 -04:00
parent 11f5346395
commit 91acf1647a
4 changed files with 8 additions and 2 deletions

View File

@@ -63,12 +63,17 @@ public class Planets{
lightDstFrom = 0.2f;
clearSectorOnLose = true;
hiddenItems.addAll(Items.serpuloItems).removeAll(Items.erekirItems);
//TODO SHOULD there be lighting?
updateLighting = false;
ruleSetter = r -> {
r.placeRangeCheck = true;
r.placeRangeCheck = false;
r.attributes.set(Attribute.heat, 0.8f);
r.showSpawns = true;
r.fog = true;
r.staticFog = true; //TODO decide, is this a good idea?
r.lighting = false;
};
unlockedOnLand.add(Blocks.coreBastion);

View File

@@ -114,7 +114,7 @@ public class SectorPresets{
difficulty = 1;
}};
two = new SectorPreset("aware", erekir, 88){{
two = new SectorPreset("two", erekir, 88){{
difficulty = 3;
}};