Support for modded floors
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@@ -150,6 +150,7 @@ public class GlobalData{
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@SuppressWarnings("unchecked")
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public void load(){
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items.clear();
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unlocked = Core.settings.getObject("unlocks", ObjectMap.class, ObjectMap::new);
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for(Item item : Vars.content.items()){
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items.put(item, Core.settings.getInt("item-" + item.name, 0));
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@@ -18,7 +18,6 @@ import io.anuke.mindustry.game.*;
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import io.anuke.mindustry.gen.*;
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import io.anuke.mindustry.plugin.*;
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import io.anuke.mindustry.type.*;
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import io.anuke.mindustry.ui.*;
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import java.io.*;
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import java.net.*;
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@@ -225,9 +224,6 @@ public class Mods implements Loadable{
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public void reloadContent(){
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//epic memory leak
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Core.atlas = new TextureAtlas(Core.files.internal("sprites/sprites.atlas"));
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Tex.load();
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Tex.loadStyles();
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Styles.load();
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loaded.clear();
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disabled.clear();
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load();
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@@ -244,6 +240,8 @@ public class Mods implements Loadable{
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content.init();
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content.load();
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content.loadColors();
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data.load();
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requiresReload = false;
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}
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/** Creates all the content found in mod files. */
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@@ -60,10 +60,10 @@ public class ModsDialog extends FloatingDialog{
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title.add("[accent]" + mod.meta.name + "[lightgray] v" + mod.meta.version + (" | " + Core.bundle.get(mod.enabled() ? "mod.enabled" : "mod.disabled")));
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title.add().growX();
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title.addButton(mod.enabled() ? "$mod.disable" : "$mod.enable", Styles.cleart, () -> {
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title.addImageTextButton(mod.enabled() ? "$mod.disable" : "$mod.enable", mod.enabled() ? Icon.arrowDownSmall : Icon.arrowUpSmall, Styles.cleart, () -> {
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mods.setEnabled(mod, !mod.enabled());
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setup();
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}).height(50f).margin(8f).width(100f);
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}).height(50f).margin(8f).width(130f);
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title.addImageButton(Icon.trash16Small, Styles.cleari, () -> ui.showConfirm("$confirm", "$mod.remove.confirm", () -> {
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mods.removeMod(mod);
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@@ -4,10 +4,12 @@ import io.anuke.arc.*;
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import io.anuke.arc.collection.*;
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import io.anuke.arc.graphics.*;
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import io.anuke.arc.graphics.g2d.*;
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import io.anuke.arc.graphics.g2d.TextureAtlas.*;
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import io.anuke.arc.math.*;
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import io.anuke.arc.math.geom.*;
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import io.anuke.mindustry.content.*;
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import io.anuke.mindustry.entities.Effects.*;
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import io.anuke.mindustry.game.*;
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import io.anuke.mindustry.type.*;
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import io.anuke.mindustry.world.*;
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@@ -53,7 +55,7 @@ public class Floor extends Block{
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protected byte eq = 0;
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protected Array<Block> blenders = new Array<>();
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protected IntSet blended = new IntSet();
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protected TextureRegion edgeRegion, edgierRegion;
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protected TextureRegion edgeRegion;
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public Floor(String name){
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super(name);
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@@ -81,7 +83,31 @@ public class Floor extends Block{
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}
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region = variantRegions[0];
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edgeRegion = Core.atlas.find("edge");
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edgierRegion = Core.atlas.find("edgier");
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}
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@Override
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public void createIcons(PixmapPacker out, PixmapPacker editor){
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super.createIcons(out, editor);
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editor.pack("editor-" + name, Core.atlas.getPixmap((AtlasRegion)icon(Cicon.full)).crop());
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if(blendGroup != this){
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return;
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}
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Color color = new Color();
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Color color2 = new Color();
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PixmapRegion image = Core.atlas.getPixmap((AtlasRegion)generateIcons()[0]);
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PixmapRegion edge = Core.atlas.getPixmap("edge-stencil");
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Pixmap result = new Pixmap(edge.width, edge.height);
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for(int x = 0; x < edge.width; x++){
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for(int y = 0; y < edge.height; y++){
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edge.getPixel(x, y, color);
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result.draw(x, y, color.mul(color2.set(image.getPixel(x % image.width, y % image.height))));
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}
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}
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out.pack(name + "-edge", result);
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}
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@Override
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