Added objectives to lake
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@@ -200,6 +200,12 @@ public class SectorPresets{
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lake = new SectorPreset("lake", erekir, 41){{
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lake = new SectorPreset("lake", erekir, 41){{
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difficulty = 4;
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difficulty = 4;
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rules = r -> {
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r.objectives.addAll(
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new BuildCountObjective(Blocks.shipFabricator, 1),
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new UnitCountObjective(UnitTypes.elude, 1)
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);
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};
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}};
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}};
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three = new SectorPreset("three", erekir, 36){{
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three = new SectorPreset("three", erekir, 36){{
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