Renamed Texture enums with correct case

This commit is contained in:
Anuken
2020-06-21 12:20:02 -04:00
parent 93ae73abb6
commit 934db24d3b
9 changed files with 15 additions and 25 deletions

View File

@@ -44,7 +44,7 @@ public class BlockRenderer implements Disposable{
shadowEvents.clear();
lastCamY = lastCamX = -99; //invalidate camera position so blocks get updated
shadows.getTexture().setFilter(TextureFilter.Linear, TextureFilter.Linear);
shadows.getTexture().setFilter(TextureFilter.linear, TextureFilter.linear);
shadows.resize(world.width(), world.height());
shadows.begin();
Core.graphics.clear(Color.white);
@@ -62,7 +62,7 @@ public class BlockRenderer implements Disposable{
Draw.color();
shadows.end();
dark.getTexture().setFilter(TextureFilter.Linear, TextureFilter.Linear);
dark.getTexture().setFilter(TextureFilter.linear, TextureFilter.linear);
dark.resize(world.width(), world.height());
dark.begin();
Core.graphics.clear(Color.white);

View File

@@ -59,7 +59,7 @@ public class CubemapMesh implements Disposable{
public CubemapMesh(Cubemap map){
this.map = map;
this.map.setFilter(TextureFilter.Linear);
this.map.setFilter(TextureFilter.linear);
this.mesh = new Mesh(true, vertices.length, 0,
new VertexAttribute(Usage.position, 3, "a_position")
);

View File

@@ -15,7 +15,7 @@ public class Pixelator implements Disposable{
private float px, py, pre;
{
buffer.getTexture().setFilter(TextureFilter.Nearest, TextureFilter.Nearest);
buffer.getTexture().setFilter(TextureFilter.nearest, TextureFilter.nearest);
}
public void drawPixelate(){

View File

@@ -203,8 +203,8 @@ public class Shaders{
super(frag, "screenspace");
Core.assets.load("sprites/noise.png", Texture.class).loaded = t -> {
((Texture)t).setFilter(TextureFilter.Linear);
((Texture)t).setWrap(TextureWrap.Repeat);
((Texture)t).setFilter(TextureFilter.linear);
((Texture)t).setWrap(TextureWrap.repeat);
};
}