Removed unnecessary dispose()

This commit is contained in:
Anuken
2021-03-18 16:14:53 -04:00
parent a06e0a325b
commit 9384d661c1
8 changed files with 2 additions and 62 deletions

View File

@@ -19,7 +19,7 @@ import mindustry.world.blocks.power.*;
import static arc.Core.*;
import static mindustry.Vars.*;
public class BlockRenderer implements Disposable{
public class BlockRenderer{
public static final int crackRegions = 8, maxCrackSize = 9;
private static final int initialRequests = 32 * 32;
@@ -300,11 +300,4 @@ public class BlockRenderer implements Disposable{
}
@Override
public void dispose(){
shadows.dispose();
dark.dispose();
shadows = dark = null;
floor.dispose();
}
}

View File

@@ -19,7 +19,7 @@ import mindustry.world.*;
import static mindustry.Vars.*;
public class MinimapRenderer implements Disposable{
public class MinimapRenderer{
private static final float baseSize = 16f;
private final Seq<Unit> units = new Seq<>();
private Pixmap pixmap;
@@ -170,16 +170,6 @@ public class MinimapRenderer implements Disposable{
return color.rgba();
}
@Override
public void dispose(){
if(pixmap != null && texture != null){
pixmap.dispose();
texture.dispose();
texture = null;
pixmap = null;
}
}
public void drawLabel(float x, float y, String text, Color color){
Font font = Fonts.outline;
GlyphLayout l = Pools.obtain(GlyphLayout.class, GlyphLayout::new);