Better player interpolation, block nearby usage fixes
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@@ -268,7 +268,7 @@ public class Packets {
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entity = (SyncEntity) ClassReflection.newInstance(group.getType());
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entity.id = id;
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entity.readSpawn(buffer);
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entity.interpolator.target.set(entity.x, entity.y);
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entity.setNet(entity.x, entity.y);
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}catch (ReflectionException e){
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throw new RuntimeException(e);
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}
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