Unit unbind control
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@@ -6,7 +6,7 @@ public enum LUnitControl{
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move("x", "y"),
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approach("x", "y", "radius"),
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boost("enable"),
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pathfind(),
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pathfind,
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target("x", "y", "shoot"),
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targetp("unit", "shoot"),
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itemDrop("to", "amount"),
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@@ -18,7 +18,8 @@ public enum LUnitControl{
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flag("value"),
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build("x", "y", "block", "rotation", "config"),
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getBlock("x", "y", "type", "building"),
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within("x", "y", "radius", "result");
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within("x", "y", "radius", "result"),
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unbind;
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public final String[] params;
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public static final LUnitControl[] all = values();
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