More map submission testing / Desktop editor pick tile support
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@@ -165,7 +165,7 @@ public class Build{
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/** Returns whether a tile can be placed at this location by this team. */
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public static boolean validPlace(Block type, Team team, int x, int y, int rotation, boolean checkVisible){
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//the wave team can build whatever they want as long as it's visible - banned blocks are not applicable
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if(type == null || (checkVisible && (!type.environmentBuildable() || (!type.isPlaceable() && !(state.rules.waves && team == state.rules.waveTeam && type.isVisible()))))){
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if(type == null || (!state.rules.editor && (checkVisible && (!type.environmentBuildable() || (!type.isPlaceable() && !(state.rules.waves && team == state.rules.waveTeam && type.isVisible())))))){
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return false;
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}
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@@ -205,7 +205,7 @@ public class Build{
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}
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//campaign darkness check
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if(world.getDarkness(x, y) >= 3){
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if(!type.ignoreBuildDarkness && world.getDarkness(x, y) >= 3){
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return false;
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}
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