Fixed payload calculations not using squares
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@@ -1924,7 +1924,7 @@ public class Blocks implements ContentList{
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instructionsPerTick = 5;
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range = 8 * 20;
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range = 8 * 22;
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size = 2;
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}};
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@@ -1937,7 +1937,7 @@ public class Blocks implements ContentList{
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instructionsPerTick = 25;
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range = 8 * 40;
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range = 8 * 42;
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size = 3;
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}};
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@@ -1035,7 +1035,7 @@ public class UnitTypes implements ContentList{
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rotateShooting = false;
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hitsize = 15f;
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engineSize = 3f;
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payloadCapacity = 4 * 8;
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payloadCapacity = 4 * (8 * 8);
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weapons.add(
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new Weapon("heal-weapon-mount"){{
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