Changes to break/place system
This commit is contained in:
@@ -8,9 +8,7 @@ import com.badlogic.gdx.utils.Align;
|
||||
import io.anuke.mindustry.core.GameState;
|
||||
import io.anuke.mindustry.core.GameState.State;
|
||||
import io.anuke.mindustry.input.PlaceMode;
|
||||
import io.anuke.ucore.scene.builders.button;
|
||||
import io.anuke.ucore.scene.builders.imagebutton;
|
||||
import io.anuke.ucore.scene.builders.table;
|
||||
import io.anuke.ucore.scene.builders.*;
|
||||
import io.anuke.ucore.scene.event.Touchable;
|
||||
import io.anuke.ucore.scene.ui.ButtonGroup;
|
||||
import io.anuke.ucore.scene.ui.ImageButton;
|
||||
@@ -44,6 +42,8 @@ public class PlacementFragment implements Fragment{
|
||||
touchable(Touchable.enabled);
|
||||
|
||||
aleft();
|
||||
new label("place mode");
|
||||
row();
|
||||
|
||||
new table("pane"){{
|
||||
get().pad(5);
|
||||
@@ -90,6 +90,9 @@ public class PlacementFragment implements Fragment{
|
||||
abottom();
|
||||
aleft();
|
||||
|
||||
new label("break mode");
|
||||
row();
|
||||
|
||||
new table("pane"){{
|
||||
get().pad(5);
|
||||
touchable(Touchable.enabled);
|
||||
|
||||
Reference in New Issue
Block a user