Allow weapons on Miner units to function. (#5398)
`target` shouldn't affect anything because it is unused in `updateMovement()`
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@@ -75,8 +75,4 @@ public class MinerAI extends AIController{
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circle(core, unit.type.range / 1.8f);
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}
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}
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@Override
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protected void updateTargeting(){
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}
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}
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