No payload source power
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@@ -1375,7 +1375,7 @@ public class UnitTypes implements ContentList{
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shrinkX = shrinkY = 0.7f;
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speed = 0.001f;
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speed = 0f;
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collides = false;
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healPercent = 15f;
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@@ -1810,7 +1810,7 @@ public class UnitTypes implements ContentList{
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shrinkX = shrinkY = 0f;
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speed = 0.001f;
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speed = 0f;
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splashDamage = 50f;
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splashDamageRadius = 40f;
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@@ -17,7 +17,7 @@ public class SapBulletType extends BulletType{
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public float width = 0.4f;
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public SapBulletType(){
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speed = 0.0001f;
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speed = 0f;
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despawnEffect = Fx.none;
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pierce = true;
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collides = false;
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@@ -19,7 +19,7 @@ public class ShrapnelBulletType extends BulletType{
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public float serrationLenScl = 10f, serrationWidth = 4f, serrationSpacing = 8f, serrationSpaceOffset = 80f, serrationFadeOffset = 0.5f;
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public ShrapnelBulletType(){
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speed = 0.01f;
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speed = 0f;
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hitEffect = Fx.hitLancer;
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shootEffect = smokeEffect = Fx.lightningShoot;
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lifetime = 10f;
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@@ -24,7 +24,7 @@ public class PayloadSource extends PayloadBlock{
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size = 3;
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update = true;
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outputsPayload = true;
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hasPower = true;
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hasPower = false;
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rotate = true;
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configurable = true;
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//make sure to display large units.
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@@ -4,7 +4,6 @@ import mindustry.world.blocks.power.*;
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import mindustry.world.meta.*;
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public class PowerSource extends PowerNode{
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public float powerProduction = 10000f;
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public PowerSource(String name){
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