🔥🔥🔥🔥🔥🔥maximum breakage

This commit is contained in:
Anuken
2018-12-20 12:38:27 -05:00
parent cabcfc7136
commit 94908bc599
309 changed files with 1883 additions and 1951 deletions

View File

@@ -1,20 +1,28 @@
package io.anuke.mindustry;
import io.anuke.arc.ApplicationListener;
import io.anuke.arc.Core;
import io.anuke.arc.Events;
import io.anuke.arc.Settings;
import io.anuke.arc.utils.Log;
import io.anuke.arc.utils.Time;
import io.anuke.arc.utils.TimeUtils;
import io.anuke.mindustry.core.*;
import io.anuke.mindustry.game.EventType.GameLoadEvent;
import io.anuke.mindustry.io.BundleLoader;
import io.anuke.ucore.core.Events;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.modules.ModuleCore;
import io.anuke.ucore.util.Log;
import static io.anuke.mindustry.Vars.*;
public class Mindustry extends ModuleCore{
public class Mindustry implements ApplicationListener{
private long lastFrameTime;
@Override
public void init(){
Timers.mark();
public Mindustry(){
Time.setDeltaProvider(() -> {
float result = Core.graphics.getDeltaTime() * 60f;
return Float.isNaN(result) || Float.isInfinite(result) ? 1f : Math.min(result, 60f / 10f);
});
Time.mark();
Vars.init();
@@ -22,26 +30,40 @@ public class Mindustry extends ModuleCore{
BundleLoader.load();
content.load();
module(logic = new Logic());
module(world = new World());
module(control = new Control());
module(renderer = new Renderer());
module(ui = new UI());
module(netServer = new NetServer());
module(netClient = new NetClient());
Core.app.addListener(logic = new Logic());
Core.app.addListener(world = new World());
Core.app.addListener(control = new Control());
Core.app.addListener(renderer = new Renderer());
Core.app.addListener(ui = new UI());
Core.app.addListener(netServer = new NetServer());
Core.app.addListener(netClient = new NetClient());
}
@Override
public void postInit(){
Log.info("Time to load [total]: {0}", Timers.elapsed());
public void init(){
Log.info("Time to load [total]: {0}", Time.elapsed());
Events.fire(new GameLoadEvent());
}
@Override
public void render(){
threads.handleBeginRender();
super.render();
threads.handleEndRender();
public void update(){
lastFrameTime = TimeUtils.millis();
//TODO ??render it all??
int fpsCap = Core.settings.getInt("fpscap", 125);
if(fpsCap <= 120){
long target = 1000/fpsCap;
long elapsed = TimeUtils.timeSinceMillis(lastFrameTime);
if(elapsed < target){
try{
Thread.sleep(target - elapsed);
}catch(InterruptedException e){
e.printStackTrace();
}
}
}
}
}