Merge branch 'master' of https://github.com/Anuken/Mindustry
This commit is contained in:
@@ -1262,7 +1262,6 @@ public class Blocks implements ContentList{
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mechanicalDrill = new Drill("mechanical-drill"){{
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requirements(Category.production, with(Items.copper, 12), true);
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drawMineItem = true;
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tier = 2;
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drillTime = 600;
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size = 2;
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@@ -1272,7 +1271,6 @@ public class Blocks implements ContentList{
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pneumaticDrill = new Drill("pneumatic-drill"){{
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requirements(Category.production, with(Items.copper, 18, Items.graphite, 10));
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drawMineItem = true;
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tier = 3;
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drillTime = 400;
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size = 2;
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@@ -1282,7 +1280,6 @@ public class Blocks implements ContentList{
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laserDrill = new Drill("laser-drill"){{
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requirements(Category.production, with(Items.copper, 35, Items.graphite, 30, Items.silicon, 30, Items.titanium, 20));
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drawMineItem = true;
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drillTime = 280;
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size = 3;
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hasPower = true;
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@@ -1296,7 +1293,6 @@ public class Blocks implements ContentList{
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blastDrill = new Drill("blast-drill"){{
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requirements(Category.production, with(Items.copper, 65, Items.silicon, 60, Items.titanium, 50, Items.thorium, 75));
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drawMineItem = true;
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drillTime = 280;
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size = 4;
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drawRim = true;
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@@ -42,7 +42,7 @@ public class Drill extends Block{
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protected int returnCount;
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/** Whether to draw the item this drill is mining. */
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public boolean drawMineItem = false;
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public boolean drawMineItem = true;
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/** Effect played when an item is produced. This is colored. */
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public Effect drillEffect = Fx.mine;
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/** Speed the drill bit rotates at. */
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