Method cleanup
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@@ -64,7 +64,7 @@ public class SStats implements SteamUserStatsCallback{
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active50Crawlers.complete();
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}
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for(TileEntity entity : state.teams.get(player.getTeam()).cores){
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for(TileEntity entity : player.getTeam().cores()){
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if(!content.items().contains(i -> i.type == ItemType.material && entity.items.get(i) < entity.block.itemCapacity)){
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fillCoreAllCampaign.complete();
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break;
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