Bugfixes / Copy over plugins to mod folder
This commit is contained in:
@@ -2,6 +2,7 @@ package io.anuke.mindustry.mod;
|
||||
|
||||
import io.anuke.arc.*;
|
||||
import io.anuke.arc.audio.*;
|
||||
import io.anuke.arc.audio.mock.*;
|
||||
import io.anuke.arc.collection.Array;
|
||||
import io.anuke.arc.collection.*;
|
||||
import io.anuke.arc.files.*;
|
||||
@@ -52,6 +53,7 @@ public class ContentParser{
|
||||
});
|
||||
put(Sound.class, (type, data) -> {
|
||||
if(fieldOpt(Sounds.class, data) != null) return fieldOpt(Sounds.class, data);
|
||||
if(Vars.headless) return new MockSound();
|
||||
|
||||
String path = "sounds/" + data.asString() + (Vars.ios ? ".mp3" : ".ogg");
|
||||
ModLoadingSound sound = new ModLoadingSound();
|
||||
|
||||
@@ -169,9 +169,11 @@ public class Mods implements Loadable{
|
||||
for(FileHandle file : modDirectory.list()){
|
||||
if(!file.extension().equals("jar") && !file.extension().equals("zip") && !(file.isDirectory() && file.child("mod.json").exists())) continue;
|
||||
|
||||
|
||||
Log.debug("[Mods] Loading mod {0}", file);
|
||||
try{
|
||||
LoadedMod mod = loadMod(file, false);
|
||||
if(mod.enabled()){
|
||||
if(mod.enabled() || headless){
|
||||
loaded.add(mod);
|
||||
}else{
|
||||
disabled.add(mod);
|
||||
@@ -286,7 +288,7 @@ public class Mods implements Loadable{
|
||||
try{
|
||||
//this binds the content but does not load it entirely
|
||||
Content loaded = parser.parse(mod, file.nameWithoutExtension(), file.readString("UTF-8"), file, type);
|
||||
Log.info("[{0}] Loaded '{1}'.", mod.meta.name,
|
||||
Log.debug("[{0}] Loaded '{1}'.", mod.meta.name,
|
||||
(loaded instanceof UnlockableContent ? ((UnlockableContent)loaded).localizedName : loaded));
|
||||
}catch(Exception e){
|
||||
throw new RuntimeException("Failed to parse content file '" + file + "' for mod '" + mod.meta.name + "'.", e);
|
||||
|
||||
Reference in New Issue
Block a user