diff --git a/core/assets/bundles/bundle_ro.properties b/core/assets/bundles/bundle_ro.properties index 49e9850b45..aa33a3092f 100644 --- a/core/assets/bundles/bundle_ro.properties +++ b/core/assets/bundles/bundle_ro.properties @@ -1024,7 +1024,7 @@ setting.keyboard.name = Controale Mouse+Tastatură setting.touchscreen.name = Controale Touchscreen setting.fpscap.name = FPS Maxim setting.fpscap.none = Niciuna -setting.fpscap.text = FPS (0) +setting.fpscap.text = FPS {0} setting.uiscale.name = Scară Interfață setting.uiscale.description = Repornire necesară pt a aplica schimbările. setting.swapdiagonal.name = Plasează Mereu Diagonal diff --git a/core/assets/maps/origin.msav b/core/assets/maps/origin.msav index fcf3cf1e1b..f61ab21d5c 100644 Binary files a/core/assets/maps/origin.msav and b/core/assets/maps/origin.msav differ diff --git a/core/src/mindustry/content/ErekirTechTree.java b/core/src/mindustry/content/ErekirTechTree.java index a6cf160b87..8b8cc0ea77 100644 --- a/core/src/mindustry/content/ErekirTechTree.java +++ b/core/src/mindustry/content/ErekirTechTree.java @@ -281,7 +281,7 @@ public class ErekirTechTree{ node(disperse, Seq.with(new OnSector(stronghold)), () -> { node(scathe, Seq.with(new OnSector(siege)), () -> { - node(malign, Seq.with(new OnSector(karst)), () -> { + node(malign, Seq.with(new SectorComplete(karst)), () -> { }); }); @@ -353,7 +353,7 @@ public class ErekirTechTree{ }); }); - node(basicAssemblerModule, Seq.with(new OnSector(karst)), () -> { + node(basicAssemblerModule, Seq.with(new SectorComplete(karst)), () -> { }); }); @@ -385,7 +385,7 @@ public class ErekirTechTree{ node(siege, Seq.with(new SectorComplete(crevice)), () -> { node(crossroads, Seq.with(new SectorComplete(siege)), () -> { node(karst, Seq.with(new SectorComplete(crossroads), new Research(coreAcropolis)), () -> { - node(origin, Seq.with(new SectorComplete(karst), new Research(coreAcropolis), new Research(UnitTypes.vanquish), new Research(UnitTypes.disrupt), new Research(UnitTypes.collaris)), () -> { + node(origin, Seq.with(new SectorComplete(karst), new Research(coreAcropolis), new Research(UnitTypes.vanquish), new Research(UnitTypes.disrupt), new Research(UnitTypes.collaris), new Research(malign), new Research(basicAssemblerModule)), () -> { }); });