Unlockable cleanup / Added javelin ship / Mobile fixes
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@@ -23,12 +23,16 @@ import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.Tile;
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import io.anuke.mindustry.world.blocks.Floor;
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import io.anuke.mindustry.world.blocks.storage.CoreBlock.CoreEntity;
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import io.anuke.mindustry.world.blocks.units.MechFactory;
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import io.anuke.ucore.core.*;
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import io.anuke.ucore.entities.EntityGroup;
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import io.anuke.ucore.entities.trait.SolidTrait;
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import io.anuke.ucore.graphics.Draw;
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import io.anuke.ucore.graphics.Lines;
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import io.anuke.ucore.util.*;
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import io.anuke.ucore.util.Angles;
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import io.anuke.ucore.util.Mathf;
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import io.anuke.ucore.util.ThreadQueue;
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import io.anuke.ucore.util.Timer;
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import java.io.DataInput;
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import java.io.DataOutput;
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@@ -59,7 +63,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
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public boolean isLocal = false;
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public Timer timer = new Timer(4);
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public TargetTrait target;
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public CarriableTrait pickupTarget;
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public TargetTrait moveTarget;
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private boolean respawning;
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private float walktime;
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@@ -551,18 +555,23 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
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float targetX = Core.camera.position.x, targetY = Core.camera.position.y;
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float attractDst = 15f;
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if(pickupTarget != null && !pickupTarget.isDead()){
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targetX = pickupTarget.getX();
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targetY = pickupTarget.getY();
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if(moveTarget != null && !moveTarget.isDead()){
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targetX = moveTarget.getX();
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targetY = moveTarget.getY();
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attractDst = 0f;
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if(distanceTo(pickupTarget) < 2f){
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carry(pickupTarget);
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if(distanceTo(moveTarget) < 2f){
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if(moveTarget instanceof CarriableTrait){
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carry((CarriableTrait) moveTarget);
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}else if(moveTarget instanceof TileEntity && ((TileEntity) moveTarget).tile.block() instanceof MechFactory){
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Tile tile = ((TileEntity) moveTarget).tile;
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tile.block().tapped(tile, this);
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}
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pickupTarget = null;
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moveTarget = null;
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}
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}else{
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pickupTarget = null;
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moveTarget = null;
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}
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movement.set(targetX - x, targetY - y).limit(mech.speed);
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