Separate the use of map name and player name (#1863)
* change use 'name' * remove schematic.name
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25bc6ebaf0
commit
95d603a035
@@ -32,7 +32,7 @@ public class MapInfoDialog extends FloatingDialog{
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ObjectMap<String, String> tags = editor.getTags();
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ObjectMap<String, String> tags = editor.getTags();
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cont.pane(t -> {
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cont.pane(t -> {
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t.add("$editor.name").padRight(8).left();
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t.add("$editor.mapname").padRight(8).left();
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t.defaults().padTop(15);
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t.defaults().padTop(15);
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TextField name = t.addField(tags.get("name", ""), text -> {
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TextField name = t.addField(tags.get("name", ""), text -> {
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@@ -51,7 +51,7 @@ public class MapsDialog extends FloatingDialog{
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}
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}
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buttons.addImageTextButton("$editor.newmap", Icon.add, () -> {
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buttons.addImageTextButton("$editor.newmap", Icon.add, () -> {
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ui.showTextInput("$editor.newmap", "$name", "", text -> {
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ui.showTextInput("$editor.newmap", "$editor.mapname", "", text -> {
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Runnable show = () -> ui.loadAnd(() -> {
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Runnable show = () -> ui.loadAnd(() -> {
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hide();
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hide();
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ui.editor.show();
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ui.editor.show();
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@@ -177,7 +177,7 @@ public class MapsDialog extends FloatingDialog{
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t.top();
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t.top();
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t.defaults().padTop(10).left();
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t.defaults().padTop(10).left();
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t.add("$editor.name").padRight(10).color(Color.gray).padTop(0);
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t.add("$editor.mapname").padRight(10).color(Color.gray).padTop(0);
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t.row();
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t.row();
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t.add(map.name()).growX().wrap().padTop(2);
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t.add(map.name()).growX().wrap().padTop(2);
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t.row();
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t.row();
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