Minor turret targeting fix
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@@ -210,7 +210,7 @@ public class Turret extends ReloadTurret{
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}
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}
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public void targetPosition(Posc pos){
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public void targetPosition(Posc pos){
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if(!hasAmmo() || target == null) return;
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if(!hasAmmo() || pos == null) return;
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BulletType bullet = peekAmmo();
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BulletType bullet = peekAmmo();
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float speed = bullet.speed;
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float speed = bullet.speed;
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//slow bullets never intersect
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//slow bullets never intersect
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@@ -218,7 +218,7 @@ public class Turret extends ReloadTurret{
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targetPos.set(Predict.intercept(this, pos, speed));
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targetPos.set(Predict.intercept(this, pos, speed));
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if(targetPos.isZero()){
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if(targetPos.isZero()){
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targetPos.set(target);
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targetPos.set(pos);
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}
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}
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}
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}
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