Minor refactoring & tech tree fixes
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@@ -270,10 +270,10 @@ public class ErekirTechTree{
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});
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node(tankReconstructor, () -> {
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node(tankReconstructor, Seq.with(new OnSector(three)), () -> {
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node(UnitTypes.locus);
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node(shipReconstructor, () -> {
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node(shipReconstructor, Seq.with(new OnSector(four)), () -> {
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node(UnitTypes.avert);
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node(mechReconstructor, () -> {
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@@ -146,6 +146,7 @@ public class Planets{
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minZoom = 0.6f;
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drawOrbit = false;
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clipRadius = 2f;
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defaultEnv = Env.space;
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generator = new AsteroidGenerator();
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cgen.get((AsteroidGenerator)generator);
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@@ -1245,7 +1245,7 @@ public class UnitTypes{
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//region air support
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mono = new UnitType("mono"){{
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defaultController = u -> new MinerAI();
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controller = u -> new MinerAI();
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flying = true;
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drag = 0.06f;
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@@ -1264,7 +1264,7 @@ public class UnitTypes{
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}};
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poly = new UnitType("poly"){{
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defaultController = u -> new BuilderAI();
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controller = u -> new BuilderAI();
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flying = true;
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drag = 0.05f;
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@@ -3418,7 +3418,7 @@ public class UnitTypes{
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//TODO bad name
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evoke = new ErekirUnitType("evoke"){{
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coreUnitDock = true;
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defaultController = u -> new BuilderAI(true, coreFleeRange);
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controller = u -> new BuilderAI(true, coreFleeRange);
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isCounted = false;
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envDisabled = 0;
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@@ -3478,7 +3478,7 @@ public class UnitTypes{
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incite = new ErekirUnitType("incite"){{
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coreUnitDock = true;
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defaultController = u -> new BuilderAI(true, coreFleeRange);
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controller = u -> new BuilderAI(true, coreFleeRange);
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isCounted = false;
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envDisabled = 0;
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@@ -3551,7 +3551,7 @@ public class UnitTypes{
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emanate = new ErekirUnitType("emanate"){{
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coreUnitDock = true;
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defaultController = u -> new BuilderAI(true, coreFleeRange);
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controller = u -> new BuilderAI(true, coreFleeRange);
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isCounted = false;
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envDisabled = 0;
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