Bugfixes / Sprite tweak
This commit is contained in:
@@ -195,7 +195,7 @@ public class TileEntity extends BaseEntity implements TargetTrait, HealthTrait{
|
||||
|
||||
if(other == null) continue;
|
||||
other = other.target();
|
||||
if(other.entity == null || other.getTeamID() != tile.getTeamID()) continue;
|
||||
if(other.entity == null || !(other.interactable(tile.getTeam()))) continue;
|
||||
|
||||
other.block().onProximityUpdate(other);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user