diff --git a/core/src/mindustry/content/Blocks.java b/core/src/mindustry/content/Blocks.java index 39c03a60d5..85a9f559c5 100644 --- a/core/src/mindustry/content/Blocks.java +++ b/core/src/mindustry/content/Blocks.java @@ -4142,7 +4142,7 @@ public class Blocks{ requirements(Category.units, with(Items.silicon, 200, Items.beryllium, 200)); size = 3; configurable = false; - plans.add(new UnitPlan(UnitTypes.stell, 60f * 45f * 1f, with(Items.beryllium, 50f, Items.silicon, 60f))); + plans.add(new UnitPlan(UnitTypes.stell, 60f * 40f, with(Items.beryllium, 40f, Items.silicon, 60f))); researchCost = with(Items.beryllium, 200, Items.graphite, 80, Items.silicon, 80); regionSuffix = "-dark"; fogRadius = 3; diff --git a/core/src/mindustry/core/Control.java b/core/src/mindustry/core/Control.java index 09241d4a97..972255e19a 100644 --- a/core/src/mindustry/core/Control.java +++ b/core/src/mindustry/core/Control.java @@ -212,10 +212,10 @@ public class Control implements ApplicationListener, Loadable{ if(state.isCampaign()){ if(state.rules.sector.planet.prebuildBase){ - float unitsPerTick = 1f; + float unitsPerTick = 2f; float buildRadius = state.rules.enemyCoreBuildRadius * 1.5f; - //TODO if the save is unloaded, these blocks do not get built. + //TODO if the save is unloaded or map is hosted, these blocks do not get built. boolean anyBuilds = false; for(var build : state.rules.defaultTeam.data().buildings.copy()){ if(!(build instanceof CoreBuild) && !build.block.privileged){