Fixed carrying bug

This commit is contained in:
Anuken
2018-08-30 09:22:16 -04:00
parent db47b9a877
commit 96dc00beac

View File

@@ -701,6 +701,7 @@ public class Player extends Unit implements BuilderTrait, CarryTrait, ShooterTra
placeQueue.clear();
dead = true;
trail.clear();
carrier = null;
health = maxHealth();
altHeat = boostHeat = drownTime = hitTime = 0f;
mech = (isMobile ? Mechs.starterMobile : Mechs.starterDesktop);