Misc fog improvements
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@@ -37,7 +37,7 @@ abstract class MechComp implements Posc, Flyingc, Hitboxc, Unitc, Mechc, Elevati
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float lastExtend = walkExtension;
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if(extendScl < lastExtend && base % 2f > 1f && !isFlying()){
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if(!headless && extendScl < lastExtend && base % 2f > 1f && !isFlying() && !inFogTo(player.team())){
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int side = -Mathf.sign(extend);
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float width = hitSize / 2f * side, length = type.mechStride * 1.35f;
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