Misc fog improvements
This commit is contained in:
@@ -13,7 +13,8 @@ public enum BuildVisibility{
|
||||
campaignOnly(() -> Vars.state == null || Vars.state.isCampaign()),
|
||||
lightingOnly(() -> Vars.state == null || Vars.state.rules.lighting || Vars.state.isCampaign()),
|
||||
berylliumOnly(() -> !Vars.state.rules.hiddenBuildItems.contains(Items.beryllium)),
|
||||
ammoOnly(() -> Vars.state == null || Vars.state.rules.unitAmmo);
|
||||
ammoOnly(() -> Vars.state == null || Vars.state.rules.unitAmmo),
|
||||
fogOnly(() -> Vars.state == null || Vars.state.rules.fog);
|
||||
|
||||
private final Boolp visible;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user